Fabrica Virtuale
Multi-User 3D Game based on Quake 3
An opportunity for a virtual trip through Fabrica in 2005, thanks to an online 3D game that recreates every detail of the famous Tadao Ando’s architecture. “Fabrica Virtuale” is a game adaptation, a mod, based on the engine created by ID Software for the popular 1st person shooter game Quake 3.
The visitor can play in the space but, unlike traditional Quake, there are no weapons – instead of killing each other, visitors are invited to use tools for more creative pursuits. “We took the guns and turned them into paintbrushes” says Harun Alikadic. “We hope that people will express themselves in a peaceful way in Fabrica Virtuale”. Fabrica Virtuale’s online version is also a meeting place: visitors can meet other visitors who are connected at the same time.
Pierre Fichefeux, one of the three designers of Fabrica Virtuale, spent most of his time in Fabrica playing Quake online, as part of the legendary FU Clan, an international group of online gamers who use the Quake engine, not to shoot each other, but for more experimental and creative purposes - like synchronized dancing.
Fabrica recognized the unique creative possibles for online creative experiences offered by 3D engines like Quake, and asked Pierre to create Fabrica Virtuale. He invited Mathieu Guimier and Harun Alikadic to help him with designing the experience, modelling and programming. Harun Alikadic also designed the main character of the game, the elastic bouncing alien.
Fabrica Virtuale allows people all around the world to visit Fabrica and its extraordinary architecture, to see special Fabrica exhibitions and to meet and talk with the international community of people who work in Fabrica. The space has one important difference from the normal Quake experience - no violence..
Instead of shotguns, Fabrica Virtuale offers colorful laser beams, color sprayers and bubble guns.
The Tadao Ando's architecture is recreated in a detailed realistic way.
Year: 2005
Client: Fabrica
Code: Mathieu Guimier
Interaction Design: Harun Alikadic
Modelling: Harun Alikadic, Pier Fichefeux
Graphic and Sound Design: Fabrica Departments
Tools: Quake3, GTKRadiant, Photoshop, 3D Max Studio, After Effects
Links: Fabrica, Centre Pompidou, Benetton, Shanghai Art Museum, Creative Center Tokyo